﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using Microsoft.Xna.Framework;
using Microsoft.Xna.Framework.Graphics;

namespace Prsrp.Assets
{
    /// <summary>
    /// This class represent the screen camera.
    /// By design, they should be only one camera but who know? ;)
    /// </summary>
    /// <remarks>
    /// This class id still in construction.
    /// </remarks>
    class Camera
    {
        public Vector2 mvPos = new Vector2(0,0); // the from is from the top-left
    }
}
